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Future Halo Titles to Use Unreal Engine

15 点作者 tyleo8 个月前

3 条评论

fxtentacle8 个月前
I&#x27;d say this is newsworthy only due to Halo&#x27;s history.<p>Back when Halo 1 was launched, it was one of the first games to use dynamic octree subdivision on height maps combined with indoor portals, which meant it was superior to the Unreal Engine w.r.t. large landscapes with caves at the time. By now, of course, all other game engines can render similar landscapes. And that&#x27;s why the original USP of the Halo engine is now moot.
jauntywundrkind8 个月前
I wonder what if any other games use the Halo engines? Surely it wasn&#x27;t just for Halo?
stonethrowaway8 个月前
Cost of engine dev is too great.
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