The type of protocol (message type, bitmap to define fields, followed by a set of fixed and variable length values) is pretty normal for the time it was developed in. Many low level things are basically packed C-structs with this type of protocol. It comes with some pitfalls on the receiver side to be careful validating dynamic field length and refusing to read past end of message or allocate an infinite buffer. But all of those are well understood by now.<p>What I find baffling is that this "standard" does not specify how to encode the fields or even the message type. Pick anything, binary, ASCII, BCD, EBCDIC. That doesn't work as a standard, every implementation could send you nearly any random set of bytes with no way for the receiver to make sense of them.