Release a video game finally. Been working on one game or another for the past several years. I released a bout a dozen in the past but haven't in over a decade at this point. Should be doable though as long as I make somewhat steady progress on my current project.<p>Hopefully get one of my board game designs signed with a publisher for my second signed game (first was signed like 5 years ago and still not released :/).<p>Try to start going to the gym regularly, although I'm still dealing with some leg issues and recovering from some leg procedures. Hopefully in a couple months I can get back into the swing of it though.<p>Maybe figure out what the next step in my career should be. Starting to get the itch to look for something new after three years at the same consulting firm and client. Maybe just need to switch to a different client, but if I want more of a bump in salary it might be just about time to change companies too.
I would like to finish a painting I’ve been procrastinating from finishing for about 10 months now, and then get rid of it (give it away) and I’d also like to do more artworks, exploring new ideas and techniques I’ve learned lately.
<p><pre><code> - Finish Hack emulator in C
- Ray-tracer in C
- Game in C
- Learn C#
- Less/no LLM usage
- Finish books
- Pick up more papers
- Hack something</code></pre>
I plan to make a BitGrid chip, through Tiny Tapeout.<p>Once I have an actual chip, I can measure its performance/watt... and decide if it'll bring Petaflops to the masses, or not.