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Rogule: A dungeon a day keeps the Balrog away

11 点作者 lnyan4 个月前

2 条评论

remram4 个月前
Reminds me of Desktop Dungeon, that was more puzzle than roguelike: there was usually a right order of operation so you could destroy every enemy, by getting enough experience and health to fight the next one.<p>This game is missing a lot of information, what do any of the items do? What&#x27;s a chestnut for, why do I want to hit rocks and wooden logs?
joseph45214 个月前
Simple but fun, thank you.