This is excellent!<p>I think the utility of generating vectors is far, far greater than all the raster generation that's been a big focus thus far (DALL-E, Midjourney, etc). Those efforts have been incredibly impressive, of course, but raster outputs are <i>so</i> much more difficult to work with. You're forced to "upscale" or "inpaint" the rasters using subsequent generative AI calls to actually iterate towards something useful.<p>By contrast, generated vectors are inherently scalable and easy to edit. These outputs in particular seem to be low-complexity, with each shape composed of as few points as possible. This is a boon for "human-in-the-loop" editing experiences.<p>When it comes to generative visuals, creating simplified representations is much harder (and, IMO, more valuable) than creating highly intricate, messy representations.