The analysis looks rather half-finished. They did not analyze why so much memory was consumed. If this is the cache which persists after the first call, if it's temporary working memory, or if it's an accumulating memory leak. And why it uses so much memory at all.<p>I couldn't find any other complaints about rust backtrace printing consuming a lot of memory, which I would have expected if this was normal behaviour. So I wonder if there is anything special about their environment or usecase?<p>I would assume that the same OOM problem would arise when printing a panic backtrace. Either their instance has enough memory to print backtraces, or it doesn't. So I don't understand why they only disable lib backtraces.