Anyone else remember the game Messiah? I'm probably wrong, but it still feels to me like that was a much earlier version of "nanite"/dynamic LOD building. No pre-built LODs, but automatically changed the number of polygons on anything based. Didn't work very well, everything in game looked kinda "blobby". But if we're gonna call Nvidia's library an alternative Nanite, I wanna call Nanite a Messiah alternative.