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RealDOOM: Doom Ported to 16-bit Real Mode

46 点作者 klaussilveira3 个月前

2 条评论

justin663 个月前
That page doesn&#x27;t say what the framerate is on an 8088. You had one job...<p>The indicated 6-7 MHz on 286 is impressive. I wonder how ferociously it was overclocked.<p>Impressive work.
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ahartmetz3 个月前
Very cool. I remember the FAQ of some game (maybe Raptor: Call of the Shadows) answering the question why the game is protected mode with DOS extender. It said something about such a large and complex (heh) game being &quot;impossible&quot; under the constraints of real mode. I had a 486 so I didn&#x27;t mind, but the argument always seemed a bit dishonest to me. Like c&#x27;mon, you did it because it&#x27;s easier. That&#x27;s okay, ecpecially if your hardware requirements are 386+ anyway.<p>Also interesting that it&#x27;s faster than the original on 386SX but slower on 386DX and higher. So RealDOOM is less bandwidth limited and more &quot;ALU limited&quot; than the original. Not entirely unexpected.
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