Is it only me who is interested in creating minecraft plugins in go code which can compile to wasm and now run in chicory natively in the jvm itself , sure there is some overhead but oh I don't mind that , I think that somebody would want to hook the minecraft api to be callable from wasm and then some more shenanigans on the wasm side as well and then on the golang side as well but oh boy , It can be fun. I really wanted to create a python minecraft plugin when I was really young / just starting out programming , I really was close to learning kotlin just for minecraft.
Minecraft holds dear to me.