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Show HN: BubbleByte, Open-Source Bubble-Popping Cat Empire Incremental/Idle Game

2 点作者 SuperV12343 个月前
Hello HN!<p>I&#x27;m excited to share my second published game, BubbleByte, open-source and written using my C++20 fork of SFML, now wishlistable on Steam!<p>- <a href="https:&#x2F;&#x2F;store.steampowered.com&#x2F;app&#x2F;3499760&#x2F;BubbleByte&#x2F;" rel="nofollow">https:&#x2F;&#x2F;store.steampowered.com&#x2F;app&#x2F;3499760&#x2F;BubbleByte&#x2F;</a><p>---<p>Imagine the <i>cozy charm</i> of Stardew Valley blending with the <i>addictive pull</i> of Cookie Clicker. You can:<p>* Zen out watching cats auto-pop bubbles<p>* Go full gamer mode chasing x25 click combos<p>* Build a bubble-popping empire with clever cat synergies<p>Check out the BubbleByte Steam Announcement Trailer on YouTube!<p>- <a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=nWmuHIllETs" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=nWmuHIllETs</a><p>---<p>In a charming, hand-drawn world where bubbles fall endlessly, you start as a lone bubble popper -- clicking away to build combos and collect rewards. There’s something inherently satisfying about hearing that <i>pop</i> and watching your score climb.<p>Before long, you&#x27;ll recruit adorable cats to lend a paw. Your first helper simply pops bubbles in its range, and soon you&#x27;ll unlock the magical Unicat -- a special feline that periodically transforms nearby bubbles into star bubbles worth x15 more. You can either cash in on those big rewards or set up a chain reaction of bubble conversions.<p>As your bubble empire grows, you’ll uncover mysterious shrines housing special cats with unique powers and minigames. With nine distinct shrines, a deep prestige system that offers permanent, game-changing upgrades (forget the boring +1% boosts), timed milestones for speedrunners, and over 350 achievements for the completionists, there’s plenty to keep you engaged.<p>---<p>You can check out the source code on GitHub:<p>- <a href="https:&#x2F;&#x2F;github.com&#x2F;vittorioromeo&#x2F;VRSFML&#x2F;tree&#x2F;bubble_idle&#x2F;examples&#x2F;bubble_idle">https:&#x2F;&#x2F;github.com&#x2F;vittorioromeo&#x2F;VRSFML&#x2F;tree&#x2F;bubble_idle&#x2F;exa...</a><p>The game code is very rough around the edges (trying to meet my release deadline...), but I&#x27;m quite proud of the library code. If interested, find out more about my fork of SFML here:<p>- <a href="https:&#x2F;&#x2F;reddit.com&#x2F;r&#x2F;cpp&#x2F;comments&#x2F;1ftoxnh&#x2F;c_show_and_tell_october_2024&#x2F;lpti9b5&#x2F;" rel="nofollow">https:&#x2F;&#x2F;reddit.com&#x2F;r&#x2F;cpp&#x2F;comments&#x2F;1ftoxnh&#x2F;c_show_and_tell_oc...</a>

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