AI generated games or vibe coded (Building by prompting LLMs) games are trending all over X, the know indie hacker @levesio created a Flight Simulator like one and started selling F16 (Plane upgrades) and he sold 9, then he started selling Blimp Ads for $1K and suddenly an AI startup offered $5K to place an add on Mars, a lot of other startups joined and he pocketed a total of $38,360 in 10 days as himself tweeted https://x.com/levelsio/status/1896690611257844116<p>Because of this hype, there are a lot of other indie makers creating vibe-coded games, so I decided to build a directory to collect them on https://aibuiltgames.com/<p>I posted about it on X, and it got a lot of love https://x.com/rrmdp/status/1895169783747801435<p>Are AI build games a real thing?
> Are AI build games a real thing?<p>No.<p>Making the game with AI isn't the point.<p>What you've just described is a power law distribution.<p>One person who has a huge audience and has a lot of distribution has the most attention, the others who want to ride the wave/latest fad have a smaller reach will most likely make 0-$100 annually copying Levels with this game and nowhere near or more than $38K currently made by Levels.<p>Why not make the 50,000th Wordle clone with AI and try to make $1M+ with it?