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Zest: a programming language for malleable and legible systems

56 点作者 one-more-minute2 个月前

3 条评论

ModernMech大约 2 个月前
Other programming languages this author has worked on:<p>Droplet: &quot;Datalog in time and space&quot; - <a href="https:&#x2F;&#x2F;github.com&#x2F;jamii&#x2F;droplet" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;jamii&#x2F;droplet</a><p>Eve: &quot;Datalog meets Smalltalk&quot; - <a href="https:&#x2F;&#x2F;witheve.com" rel="nofollow">https:&#x2F;&#x2F;witheve.com</a><p>Imp: &quot;An Eve for people who build Eves&quot; - <a href="https:&#x2F;&#x2F;github.com&#x2F;jamii&#x2F;imp" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;jamii&#x2F;imp</a><p>These are some pretty &quot;out there&quot; languages with a high strangeness budget, so I&#x27;d expect the same of Zest.<p>I like the idea of exploring the interaction models that Eve provided but instead with a &quot;well-trodden ground of a mostly-familiar imperative language&quot;, but I&#x27;m curious how that will work since the interactions in Eve were made possible due to the datalog-like language design. So my initial question is how &quot;mostly-familiar&quot; Zest really is; what imperative concessions does the language make to gain which interactions?<p>With Eve, a lot was gained just by keeping a database of compiler artefacts that would normally be thrown away. This allowed for a degree of &quot;provenance&quot; tracking, where you can ask the compiler how a runtime value came to be.<p>I think there&#x27;s an interesting middle ground where maybe we can get a bunch of the things in Eve that were nice, but maybe tone down the weirdness budget to lower the learning curve. Maybe that&#x27;s Zest? Will be interesting to follow this project.
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noelwelsh大约 2 个月前
I could not tell if this is a hobby project, or the product of a research lab. Does anyone know? Very cool stuff. It would benefit from some institutional support.
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Ohkay大约 2 个月前
The docs have test cases embedded in the markdown. This is a pretty cool use of markdown. I have started doing something similar with markdown in my project. I wonder if other programming languages have done this too.
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