We see this, time and again, in the synthesizer world: menu-diving.<p>Its such a dreadful, awful paradigm - to scroll endlessly through some misguided attempt at 'user interface', only to be deflated and demotivated within minutes.<p>Its just so <i>un-musical</i> to have to be scrolling through endless blocks of text, only occasionally rewarded with tepid iconography or bleak fonts more appropriate for a dishwasher. Oh, you can only afford two buttons and don't have a GPIO to spare for proper scroll wheels? FUCK YOU. You deserve duct tape and LED-matrix after-thoughts, peon synth purchasers.<p>Sure, there are plenty who attempt to address the pain - Teenage Engineerings' particularly ridiculous and utterly useless overpriced and irrelevat graphics springs immediately to mind. Arturia's tepid attempts, also. The major players? Forget it, those guys are wedded at the neck to their type systems and rigid frugality. A 240x200 OLED does not a quality, classy experience, make. I'm looking at you, Axel Hartmann - just give up and make a living designing cigarette machines, for fucks sake.<p>But, as a result, for us synth nerds: its 40 years of dreck and muck. No wonder this world embraces the Eurorack!<p>Won't someone in the synthesizer world - please, just anyone at this point - take those endless lists of soulless parameters, and wang an utterly creative, truly desirable interface on it - something that not only makes the operator factually musical, but <i>interesting to watch while they're doing it</i>.<p>(Disclaimer: have tried and failed. Synthesizer designers shouldn't be influenced by bureaucrats and bean-counters - but they always are. We get it - you can't afford to innovate, the BOM is God.)