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Hacking Behavior: Going Beyond Growth Hacking

43 点作者 micrypt将近 13 年前

6 条评论

avneeshk91将近 13 年前
First of all, fantastic post. This really highlights an increasing problem in which product developers are focused more on product usage analytics than they are each user's personal experience with the product.<p>I think there is another way of looking at your Phase 2 though. Your goal is to make your product so good that you can't imagine using anything else. If your product is really that good, I'm not sure that consistent reinforcement is actually necessary. Rather, your product should be so good that users stop using it consciously.<p>I think one of the best examples of this is Google's search engine. The product itself is so good, and has proved itself so consistently over the years, that most people don't think of using anything else for search. In fact, most people don't think of "searching" at all. I can't count the number of times that I end up on a Google search results page, not realizing that I had gone through the mental thought process of "I need to search for something. I'm going to go to Google, execute a search query, and find what I'm looking for in the results."<p>Going from thought to results without any significant reinforcements from the product (other than it simply being a great product) is in my opinion, the true sign of a user experience done right.
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wildermuthn将近 13 年前
"Make your productive addictive . . . '<p>Please, don't.<p>I want you to solve my problem, not create another one. I want to visit your website once, or perhaps twice, and never have to visit it again, because you've solved a real-life problem that led me to your site in the first place.
rdudekul将近 13 年前
Great post. Growth hacking I believe includes behavior hacking, both ultimately leading to creating a strong scalable sales funnel. In essence every startup out there has to be good at creating a solid pitch (pre-sell), then building a solid product (feedback/refine) and then incentivizing users (hacking behavior) to convert. Rewarding users may involve some level of gamification built into the product.<p>I am excited to see how this new interest in Growth Hacking is allowing a lot of in-depth thinking around combining marketing and coding to create dramatically better results.
AznHisoka将近 13 年前
This is all well and good, but how you gonna get all those users whose behavior you want to hack? That's the hard part. If you don't have a way to get those guinea pigs, everything else doesn't matter.
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j45将近 13 年前
Love the post, I'm not sure if the title fits, but it absolutely fits the situation I'm facing, and the introduction to the Transtheoretical model is really appreciated.<p>Is anyone else building a product that converts people when you tell them about it, solves a real problem, but they aren't actively searching for because they don't know a solution is technologically possible?
marmaduke将近 13 年前
This is the worst analogy I have ever read. I am convinced the author either did not understand the models to which he/she provided links, or worse, did not even read the words on the Wikipedia pages themselves.<p>To wit, none of the commenters here touched on this analogy.<p>F-, would not use this analogy evar.