One of the coolest revelations to me, just looking at the status page [1] is that the Wii only had 88 MB of RAM - split between 24 MB built in to the SoC and 64 MB of GDDR3.<p>Given that this is the case, ntpd using 15% of the system memory means it was using about 13 MB of RAM - hardly a huge chunk by today's standards but not small either. I wonder if reducing the number of time servers would improve this much? On my system I can see I'm tracking about 9 servers from the debian pool.<p>Compare this to the XBox 360 which even at the time had 512 MB, it's really amazing how much they managed to squeeze out of such a tiny chip.<p>[1] - <a href="https://blog.infected.systems/status/" rel="nofollow">https://blog.infected.systems/status/</a>