Love the idea. I'm not a game designer and I would only put myself in the hobbyist-gamer category, but I'm always so impressed by well-designed games.<p>I've played a ton of different games (board games, Magic, card games, RPGs, shooters, city-building, etc) and have even tried to create simple games in the past. What I found the most challenging and exciting was how to get all the different aspects of a game to come together. Top games today are probably made by specialists (I'm guessing) with someone who focuses on story or design or power balance or gameplay, etc. When I was a kid trying to put together all these things myself, I found it to be a really exciting and fun way to use my brain.<p>I guess I disagree that the reason kids (and kids at heart) should try building a game is to "build a product, make money and make people all around the world just a little bit happier." I think the reason they should build a game is to practice doing different types of critical thinking. But maybe it's hard to convince a kid to build a game with that kind of reason. :)