I can't say I agree with this at all:<p><i>Roberts writes on the game's newly launched website that he hopes this dynamic will create a tiered social structure where dedicated players can really distinguish themselves from casual players, and where different factions will be in conflict.</i><p>Anyone remember the titles you could earn in WoW PvP but could only be achieved by tiny percentages? Or Titans in Eve?<p>Stupid system, stupid idea, stupid to introduce it. Why reward tiny segments of active players for living unhealthily in your game?