Original post:<p><a href="https://plus.google.com/110214848059767137292/posts/WtPBhYJswAe" rel="nofollow">https://plus.google.com/110214848059767137292/posts/WtPBhYJs...</a><p>Technical details on the YouTube page:<p><a href="https://www.youtube.com/watch?v=KJe9H6qS82I" rel="nofollow">https://www.youtube.com/watch?v=KJe9H6qS82I</a><p>(Two lots of source code available: Stephan's and mine)<p>Other discussions about this:<p>Reddit: <a href="http://www.reddit.com/r/compsci/comments/118svz/smoothlife_a_continuous_version_of_conways_game/" rel="nofollow">http://www.reddit.com/r/compsci/comments/118svz/smoothlife_a...</a><p>Metafilter: <a href="http://www.metafilter.com/120749/Smoothlife" rel="nofollow">http://www.metafilter.com/120749/Smoothlife</a>
Does anyone have a JavaScript implementation of the paper? It looks like it would be really fun to play with in <canvas>.<p><i>Edit</i> Quoth YouTube: "74 minutes on an nVidia GeForce GTX 460" ... maybe not so fun.
Possibly of similar interest - Ready, a program for exploring continuous valued cellular automata: <a href="http://code.google.com/p/reaction-diffusion/" rel="nofollow">http://code.google.com/p/reaction-diffusion/</a>
Aren't cellular automata in continuous space just PDE's? If so, what is the equation being integrated?<p>EDIT: found the paper: <a href="http://arxiv.org/pdf/1111.1567v2.pdf" rel="nofollow">http://arxiv.org/pdf/1111.1567v2.pdf</a>
That's awesome! My project inspired by the Game of Life is quite a bit less ambitious (and still incomplete) - <a href="http://nickknowlson.com/projects/conways-revenge/" rel="nofollow">http://nickknowlson.com/projects/conways-revenge/</a><p>It lets multiple cell colonies fight against each other using a modified ruleset.
Pinchyfingers submitted this link:<p>(<a href="http://news.ycombinator.com/item?id=4642628" rel="nofollow">http://news.ycombinator.com/item?id=4642628</a>) which goes to a Youtube video of a game of life in a single line of APL. It's a really nice description of the code too. (It's a sale pitch for dynalog - but the best kind where they're just using the tool to do something neat and not pushing their URLs at you.)
I'm not sure if this is as cool as it looks. I guess it's yet to be seen what the larger-scale behavior might be, but it looks like it's just a lot of the same gliders, orbits, and strands between them.
Watching this video makes me wonder if Wolfram's "New Kind of Science" is more worthy of study. There was so much controversy about the book and Wolfram's claims, that I didn't bother with it.
This is fantastic both intellectually and from an artistic point of view.<p>I'm not a fan of electronic music but the music that was picked for the video was perfect.
how close are the rules running here to the standard rules of Conway's Life? I know some of those are supposed to be "gliders" - is it possible to port other shapes from Life into SmoothLife?
Hey guys, check out the Conway's Game of Life Code Garage project on LearnStreet: <a href="http://www.learnstreet.com/cg/simple/project/conways" rel="nofollow">http://www.learnstreet.com/cg/simple/project/conways</a>