I work as a game designer in the video game industry, and even though GroupTalent and Folyo focus on graphic design, a lot of the sentiment holds true, especially this:<p>"If you’re trying to hire full time, you’re going to have to steal somebody from another company by being the brightest bird in the forest, or you’re going to have to find somebody young with aptitude, and teach them how to be great."<p>In the general talent wars withing Silicon Valley, I generally had lots of luck hiring young designers (and engineers) with aptitude and helping them grow, which is generally a more pleasant experience on the hiring manager end than getting in a bidding war over high priced talent.