I was the person who started the link referenced in the article, "Can we brainstorm a list of sites like bingo card creator", and admittedly the post was either a poor idea, or at the very least poorly phrased.<p>Coming from a business background, I just assumed that any idea people would put out there would have been small solutions to small problems... not "sitcom startups". I guess I was wrong. Really the only thing I was looking for were problems that could potentially be solved with minimal capital, and only 1 or 2 people. I wasn't looking to bypass market validation, or solving poeple's problems.<p>So, going back to the underlying question of starting businesses, how do you go about finding a market, finding problems, finding solutions to those problems, and finding paying customers? Preferably all without wasting a ton of time or money?<p>I hope Patrick replies to this thread and walks us through his process. Did Patrick start with the teachers market because he knew some teachers? Did he ask them what problems they had? Did they complain to him that were dying to play classroom bingo, that the existing solutions are terrible, and that they would pay him if he provided a solution?<p>I know some people involved in trades, some in education, finance, and consulting. Several of these people are either the business owners themselves, or have the authority to pay for software solutions to their problems. These are primarily offline markets. How do you suggest going from here, to paying customers? Asking them outright what problems they have? What problems they have that software might provide a solution? What problems they have with current software solutions they use?