> Some of you might ask, "Why would anyone pay money for a game that looks like that?" The answer is, "I don't know, but they do."<p>Some people really enjoy gameplay a lot more than pretty pictures.
We've built a webgame (a tennis manager game: <a href="http://rockingrackets.com/" rel="nofollow">http://rockingrackets.com/</a>) where our website didn't even had a decent layout for the first six months after making the website public, but a lot of people were playing it because of the game play.<p>We're not breaking even on the time part yet, but our other costs were covered after only two months. Currently we're close to being feature complete, after which we'll fix bugs and refactor some code for a short period. After that, we'll be moving the game into a maintenance mode and we'll start developing a new game.<p>Rocking Rackets' expected shelve life is long enough to cover our time investment quite well even at the current rate of making money. The game is still growing though...