Fulfills my contention that in advertising/promotion, specs are an excuse for inadequacy. Most users don't care what the numbers are, they just want the darn thing to <i>just work</i>. Apple has brilliantly embraced this, reducing admission of specifications (ex.: iPad RAM content) and pushing technology to the point where it just doesn't matter (ex.: "retina" displays - nobody cares how many pixels 'cuz you can't see them). Sony has long been prolific in their specifications, which as a then-fanboy I learned were hard limits more fulfilling of marketing checkboxes than usable performance (ex.: yes, it's a 50GB drive; no, you can't use 10GB of it because we're obligated to store "installation copies" of software which you can't get to). Maybe Sony is realizing that, to most users, it doesn't matter what hardware the games run on, just that they DO run and convincingly so.