There weren't many patterns presented, so here are a few of those and some more:<p>Some evil UX patterns are:<p>* Opt-in: Prepopulating option with more expensive or recurring payment. (example was a donation, but Amazon does this when not defaulting to free 5-7 day ground shipping <i>after promising free shipping prior to putting it in cart!</i> which is much worse since they are bait and switching)<p>* Opt-in, part 2: Making changes subtle changes can be evil. By switching around buttons, etc. after having it work a certain way a long time and not changing the interface enough, you trigger muscle memory to do the wrong thing. Amazon has exploited this as well with the (not) free shipping option.<p>* Difficult to quit/cancel: also mentioned in the OP's linked presentation. In addition to more steps or having to email, etc. they don't even give you a documented option, e.g. you have to email them so they will delete your account and they say that nowhere in the site.<p>* Glossing over legal: Small text or less readable font to hide details is evil.<p>* Hiding legal: putting legal disclaimers in an area of the site that is hard to get to is evil.<p>* Unnecessary login: making the user login because they <i>might</i> want to retain info about something, when really the site owner is getting more benefit (selling email address or lead info, mining it themselves, etc.).<p>* Asking for more than is needed for user to accomplish what they want: asking the user for more info than they need to provide in order to get lead info <i>when they are not aware you will contact them</i> is evil.<p>* Unintended use of data: Worked for a telecom that had page to get phone# to look up service availability and then they would use that for lead info.<p>* Easy to determine security questions: this is just stupid. Many are easy to find out and they do little more than make the uninformed user feel more secure. Examples: birthday, street you grew up on, etc. that can be learned even without social engineering.<p>* Passwords: one of the most archaic and stupid constructs ever. Passwords encourage people to use the same password across sites, so if one is compromised, they all are. An autogenerated passkey and a more secure way to reset it with a new one if your passkey was lost or stolen would beat passwords anyday. SSO only compounds this idiotic UX we can't get rid of. (And we put abusable/hackable cameras in every laptop instead of adding retinal scanners or thumbprint readers in every laptop, which could be viable alternatives.)