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Ask HN: Why you do open source?

84 点作者 shintoist大约 12 年前
We're working on our bachelor's thesis and we're looking at what motivates open source developers.<p>There's only one question, please write as little or much as you can. Thank you!<p>https://docs.google.com/forms/d/1MtXwd4kVF6kSuC4q_4rDaUksBRckLaCfgJGP6_JKSnY/edit

51 条评论

buro9大约 12 年前
To reduce the waste of human energy that repeats the same task a million times by not communicating, and in the process to increase the quality of the output of human energy by having what energy is available be focused on improving the existing output or using it.<p>I can't get over the profound sense of waste when I do something and think "50,000 devs have probably done this before, and 100,000 more will do it again"... and yet it's the same shitty thing and it could easily be some open lib.<p>Every single one of us is standing on the shoulders' of every dev that preceded us, the least we can do is to help the next generation stand on our shoulders' too.<p>None of this is to suggest the politics aren't also important, but for me the waste trumps all.
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albertzeyer大约 12 年前
Close Source development means that everyone (every company) is re-inventing the wheel again and again. Much development cost and time is wasted. Also, if some company dies, all the work might be lost.<p>I don't like the thought that one just totally waste the time and work of humans.<p>Open Source is working together with each one to advance the whole human race. Nothing is wasted. The whole human community benefits.<p>This is much more effective and makes more sense because you don't waste so much work resources for no reason.<p>It's also much more social.
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incision大约 12 年前
I'm not a much of a developer, but I use OSS in my work extensively and I've shared the scripts and simple tools when I think they'll be useful to someone else.<p>I use because:<p>- I feel much more confident supporting something which I know I can dig into and observe the function of. This can give me and understand of what I'm doing wrong, allow me to work around it or possibly patch it entirely. Contrast this with the helplessness of troubleshooting the black box of closed software.<p>- It's cost effective. Money not spent on expensive licenses and implied support contracts can be applied elsewhere. Since much of my work deals with public funds, I feel particularly obligated to maximize value.<p>- I feel what I learn using OSS is more transferable, and applicable to other systems and problems than closed software.<p>I contribute because:<p>- I think sharing discovery and tools and building on the work of others is key to our success as a species. It feels completely natural.<p>- It opens the door for symbiotic improvements. Personally, I seem to be pretty good at find a novel perspective on a problem, but have little knowledge of how to code it efficiently. Sharing my code with someone who knows how to do those things benefits us both.<p>- To learn by practice and example.
huhtenberg大约 12 年前
I only release code that I really like myself. So, essentially, I open source to brag.<p>PS. <i>Participating</i> in the O/S projects of others is the whole other deal. You may want to clarify the question as to what you are asking about.
doe88大约 12 年前
Two words: Contribute Back. I profit, learn and extensively use from what people have shared and kindly contributed and whenever I can I want to do the same. But I must say, I never open source as much stuff as I'd want simply because I don't have time/courage to either make a clean API, a good documentation or provide extensive tests. Of course I could just dump code on github but more time pass and more I take the responsibility inherent to sharing code seriously. I even would risk to say that my open source code is cleaner and has higher standards than my closed code.
freework大约 12 年前
I have a friend who wrote a open source library that is very popular. It is a testing framework that is very well known from within the Python community. This guy was a coworker of mine a few years ago. When he sent a resume to the company, they pretty much hired him on the spot because of the fact that he was the author of [famous open source project]. He didn't go through any interview process, at least not in the tedious FizzBuzz / "what are your biggest strengths and biggest weaknesses" sense.<p>Thats why I do open source. Hopefully one day I'll get lucky and one of my projects will catch on and become very popular. When that happens, I have guaranteed employment pretty much for the rest of my life. Although, only like 1% of all open source developers are lucky enough to have a project with enough "cred" to be in that position. It mostly has to do with luck. There are tons of popular projects that suck (PHP), and tons of projects that are amazingly written, but not popular.
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Mahn大约 12 年前
It's fun. If you can find joy in coding, you would most likely enjoy discussing said code with others, getting feedback, learning about it, improving it, etc. Open sourcing code makes all this possible and easy, and when there are no ulterior business motives to keep your code in safe, what is there to lose?
jpallen大约 12 年前
Feeling like I'm part of something bigger than me and my own personal code. I won't try to rationalise it, because it's pretty much an emotional response, but I enjoy the feeling of other people using my code, because it means I've had a positive influence on the world.
sp4ke大约 12 年前
Because Open Source is the code way of how societies work and evolve.<p>Any great project made by humans has always been the work of a group of people working all together to solve a problem. This is how Egyptians built Pyramids, Alexender conquered lands and our people today built Linux and the Internet.<p>Sure history will always pick a person and gives him all the merit (Like father of the internet and visionary of that ...) but the truth is, every thing those people buit was done on top of what others have done before and the hard work of those who team up in groups and communities to build on top of it. If scientists haven't worked all together to understand Einstein theories and apply them, e=mc2 would be useless.<p>This is Open Source.
carterschonwald大约 12 年前
Michael church makes an excellent point on one side.<p>There's another really important aspect: the multiplicative productivity speed up of building systems by working with a larger community of smart engineers. It's just damn faster to build large tools / libraries when more people are helping out.<p>I know some S class epic level engineers, some of whom I'd like to consider friends. The engineering projects they do are ridiculous, amazing, and just damn bAller.<p>But If you ask them why they open source, it's not just all the work opportunities they get. Another large part is that no one person is smart enough and productive enough to do everything on their own. (As much as we all dream of being super human. )
nhaehnle大约 12 年前
I learned a lot in my youth from using Linux systems and being able to really delve into all the internals - no hidden magic, everything available to take a look if you wanted to. As a teenager, I used to have print-outs of large parts of the core of the Linux kernel, of X Windows, and so on.<p>This availability of knowledge, but also the freedom that comes from free software systems, are important values for me. I want to contribute to such systems being viable, modern environments.<p>A secondary motivation is that for purely hobby projects, there is a chance of finding collaborators that make the project more fun to work on and advance more quickly.
icebraining大约 12 年前
I get paid to do it ;) All the code we write at the company I work for is Free Software (though not all is available online).
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warp大约 12 年前
If you buy a car, and it breaks, you are free to take it to any car mechanic to have it fixed -- you are not forced to go back the one mechanic who sold you the car.<p>I believe software should work the same way -- so if you purchase software from me, I think you should have the freedom to hire any interested software developer to make changes to that software, and not be locked in to hiring me again to make those changes.<p>proprietary software is an easy way for software companies to create a vendor lock-in situation, which I think is abusive.
rj_steinert大约 12 年前
Since Eric S. Raymond wrote Cathedral and the Bazaar in the 90s, it's been clear that (often) contributing code with an Open Source license results in lower development costs in the long run because you don't have the overhead of maintaining your own private fork. For example...<p>Lets say you pick up a piece of Open Source software, implement it and make some bug fixes and new features along the way. By contributing those bug fixes you avoid the overhead of having to merge your own bug fixes and features into the code base again and again as you pull in other bug fixes and features from other developers. By releasing your bug fixes and features into the open source code base you have a competitive advantage over your competitors who maintain a private fork of the same software.<p>Open Source is not charity. It's profit driven. For those that say "it's the right thing to do," either they're doing it for the competitive advantage mentioned above without realizing it or they might just be wasting their time releasing useless open source code. That's not to say I don't think releasing your code is often the right thing to do, I'm CTO for a nonprofit bringing Open Source to Open Educational Resources (<a href="http://ole.org" rel="nofollow">http://ole.org</a>) and collaborative development in farming (<a href="http://farmhack.net" rel="nofollow">http://farmhack.net</a>), I'm clearly no crazy capitalist but we use open source for the competitive advantage because as a nonprofit, why not do the best you can do? Open source rocks. Thank you to the giants who pioneered Open Source.
npsimons大约 12 年前
Picture this: you're using an app on your phone - doesn't matter what it runs; most probably it's one of the big two smartphone options, or a "dumbphone"; even if it's one of the niche players, odds are good the following scenario plays out: the app you're using fails. It's annoying, it may even be a showstopper. Maybe you can find another one that does the same thing, maybe better, maybe not. The point is, even though you have the illusion of choice, you aren't truly free to try and fix it yourself, not to mention you may never be able to get your information out of it.<p>This alone should be enough motivation to not just use, but contribute to open source. It empowers the users, and let's face it, we're all users these days. Beyond that, there is also the factor of giving back, or making a mark, making something of lasting worth. Sure, proprietary software is worth something - until you can't use it anymore because you don't have the source, and it either won't run on your platform, or has issues that make it unusable.<p>I myself am not a big open source developer - I mainly find bugs in products I use and contribute patches back (I'm a pretty good fixer ;). The difference between open and closed source? I can make a change to the software I use.
bellwether大约 12 年前
altruism, symbiosis, ego and profit.<p>--<p>altruism: it feels good to help. plus, there are times you solve a problem that others are likely to encounter and want to save them the grief.<p>--<p>symbiosis: open source technologies make it easier to create our projects. to ensure these resources dont go away, we contribute back to them.<p>--<p>ego: it is quite an accomplishment to have a large number of other devs use your work. you also want to show your knowledge on a given subject.<p>--<p>profit: there is money in providing support to open source technologies. it also helps strengthen trust in a service.
phpnode大约 12 年前
1. So that I never have to write the same code twice.<p>2. Because it feels good to share. I use a lot of other people's open source code, so I want to give something back.<p>3. Because I like the idea of my work benefiting millions of people every day, even though it's in a very small way and without their knowledge.<p>4. Because it's much more effective than a CV / resume. Potential clients (mostly) come to me, rather than the other way round, because they've already seen (or are using) my work.
ismarc大约 12 年前
I was able to learn development thanks to open source and the first full time development job I had was at a company that used an almost all open source stack. Imagine some poor kid wandering into a university library to try and get a library card, being given a computer login and having their entire direction in life changed just because someone was altruistic enough at some point to make their source code available and free to use.
popee大约 12 年前
1. In FLOSS you have more execution freedom. Well it all depends on ownership, size and way project is govern, but developer can always choose to fork or to contribute to other projects. You can't do that in big companies.<p>2. You can, mostly, work on ideas you think are worth doing. This is really awesome because <i>worth</i> is subjective term and only way to see you were right is to do it (your own way). "Talk is cheap, show me the code".<p>3. With right license you can take others code to fill parts of your project (either temporary or permanent). Helps in time consumption and agility. Ofc, you can always rewrite whenever and whatever you want. Some people think that reinwentihg the wheel is bad, but it all depends on situation. Sometimes it's even better then using bad code.<p>4. If you share code, someone will eventually modify it, so you can choose to integrate changes back (if worth merging). Only problem here is situation when people are using non-compatible licenses.<p>5. More hacker's culture in FLOSS in general.
Achshar大约 12 年前
It has probably been said in this very thread before but here goes nothing. Here is why I made some of my own code open. Some of it was college stuff. I wrote assignment programs and made them open so others can see it. (I am almost the only one in entire class who can write code that does not suck) I made it open so others can understand.<p>One other project I made open was because it was a practice code and I wanted to show it off and maybe (again) help others who want to do something similar. I also made it open because I didn't intend to work on it anymore. One time job, so if someone else finds it of any use, they can commit to the main repo and improve the source repo instead of keeping the changes to themselves. And in the likely case that no one commits anything (no one has, yet) I wanted it to be somewhat of a demo code in case I wanted to show my skills to someone quick or impress someone.
saosebastiao大约 12 年前
I open source because once upon a time, when I was a lowly entry level Supply Chain Analyst that had no influence over IT expenditures, I often fell into a trap where I needed better tools but couldn't buy them.<p>-Access Databases have stupid problems, but SQLServer is too expensive? Postgres! -SAS is out of reach and Excel is dumb for multiple linear regressions? R! -Reporting is too manual in Excel and VBA is fragile? JasperReports! -Cognos/OBIEE is not possible? Mondrian!<p>Open Source amplified my power and productivity by 10-100x, and it didn't cost me a dime. Small contributions ended up making even bigger impacts. Open Source is a positive feedback loop, and you get a surprising amount back for the tiny bit that you put in.
niggler大约 12 年前
Testing, testing, testing!<p>I find traditional unit testing limiting because you have to design the tests (and may miss a corner case etc). Having other people use the code generally presents you with situations you may not have thought of or may not have planned to address until later.<p>Especially with a mammoth project, incremental development is easier when you know what aspects are most important. I have been doing this with <a href="http://niggler.github.io/js-xlsx/" rel="nofollow">http://niggler.github.io/js-xlsx/</a> and it proved to be effective when others started using it in ways I didn't plan to address until later.
opensourceman大约 12 年前
I like making computers do useful things, but they aren't always very cooperative, and sometimes we disagree about what's right.<p>Having source code helps me understand things from the computer's point of view.<p>Having open source tools and infrastructure to compile it helps me make my system behave better.<p>Being able to share my changes with the rest of the world helps me and others learn the wisdom of those changes.<p>All these things can still happen with closed source, but the process takes longer.<p>tl;dr - I'm only going to live for so long, so open source lets me live a more productive and fulfilling life.
Arnt大约 12 年前
Some of it because they're contributions to already open projects. (In those, I've noticed that the contributions that look good tend to live long without change, and more specifically that contributions with few indentation jumps live longer.&#60;/digression&#62;)<p>Some of it because of project-specific reasons — there is some reason for that particular project to be open, and it's not a general reason.<p>Some of it because I'm paid to.<p>And some of it because I have an urge to write the code. That code is more or less art for art's sake, and art wants to be open.
siscia大约 12 年前
Why not ? I would never have any advantage (serious one) to the code I write and keep only for myself. Then, open sourcing, I can meet new person, find new problem, and gain in knowledge. There is then the point of "making a name": "Whooa he is the guy behind PUT-BIG-HOT-THING-HERE" is always a good motivation, plus it can land you on a good job. And finally, yes, there is also the point of giving back to the community... I took so much from the Open Source that I need to give back at least my shitty code.
klrr大约 12 年前
To help the community, aka make the community you're in liking you better so you feel better. Humans are selfish, open source let you be selfish while contributing to humanity.
rodrigoavie大约 12 年前
I learn a lot from reading code of other people who are smarter than you. Also, very frequently Open Source tools are better than their equivalent proprietary ones. Also, it can give you fame and fortune, there's an immense number of people who has benefited from advocating and using Open Source software.<p>Also, great (and many) companies are always looking for developers of specific Open Source projects like OpenGL, OpenCV, Rails, Django, and <i></i>many<i></i> others.
bblough大约 12 年前
I don't have to be extorted by companies that want me to pay extra for bug fixes, or ignored by companies that won't fix bugs at all. If a bug concerns/affects me enough, I can fix it myself, or hire someone to fix it. (yes that's still paying someone to fix the bug, but to me it's different)<p>And if I do fix a bug myself, I can make a patch available to others so they can benefit as well.<p>Ultimately, it's about control of my resources.
olegp大约 12 年前
I feel that it improves the quality of the code I produce &#38; motivates me to improve it further when I see others using it.
chris_wot大约 12 年前
Because every time I see that I've changed something to LibreOffice via gerrit, even if it's just a comment translation or spelling error fix, I know that I've contributed to something that will help someone else.<p>Not to mention reading through code is <i>interesting</i>. Especially when you have a chance to change it to make it better.
rcfox大约 12 年前
This might help with your literature review: <a href="http://codingfreedom.com/" rel="nofollow">http://codingfreedom.com/</a> (A PDF of the book is freely available for download on the site.)<p>It's a long read. I managed to get part of the way through it before getting distracted by other books, but a lot of it held true for me.
niclupien大约 12 年前
I do open source because I don't care of making money I just want to hack on something, pass the time, have fun.
bennyg大约 12 年前
Software is another medium for my art. I used to think that the best way of getting my creativity and projects seen was to put software in people's hands. Now I know that the best way is to put easy-to-use, beautiful components in the hands of devs to exponentially influence more end users.
sergiotapia大约 12 年前
Because I get a thrill when I see people star my projects or even comment on how it can be improved.<p>I also believe that writing open source software is a fantastic way to land more jobs as it proves to your employer that:<p>1. You can release software.<p>2. You can write clean code (your wrote clean code, right?)<p>3. You can use a DCVS like Git or Mercurial.<p>Where's the downside?
derekp7大约 12 年前
For me the choice is between open source and keeping it only on my hard drive. I doubt that I would be able to market what I do effectively. Also by open sourcing my apps it forces me to make the code cleaner than I otherwise would. And I get testing for free.
hvd大约 12 年前
This is something I wrote couple of years ago. <a href="http://hkelkar.com/2011/02/19/the-case-for-open-source-development/" rel="nofollow">http://hkelkar.com/2011/02/19/the-case-for-open-source-devel...</a> For me its to become better at my craft.
richo大约 12 年前
Marketing is hard. Open source is less dicking around and more time to write software.
motters大约 12 年前
There are a few points.<p>- Avoiding being alienated from my own work.<p>- To produce software which anyone can use, regardless of financial or geographical situation.<p>- To produce better quality software by not reinventing the wheel and by the ability to modify or reuse existing code.
habosa大约 12 年前
1) I open source my work in advance so that when I use FOSS I don't feel like a mooch. 2) I like the idea of a global-scale code review. When I write OSS I think someone might read my code and it motivates me to be less hacky.
yjyft846jh大约 12 年前
So I can write code I'm proud of. Everything I've released has been carefully crafted so it's a work of beauty, relatively speaking.<p>I don't get to do that much for my usual contract work (yes, I'm one of those developers - sorry).
nkuttler大约 12 年前
It's the natural thing to do.
davedx大约 12 年前
Because I want to help people with my source code, whether that be them getting free software to use for some task or commercial activity, or by learning and building on what I've made.
petercooper大约 12 年前
So much proprietary code that gets written ends up disappearing in cancelled or obsolete projects. Open sourcing code is a way to have longer term proof of some sort of achievement.
pjmlp大约 12 年前
Although I earn my money by selling commercial software, open sourcing private projects is a way to give back the knowledge I was able to learn via open source.
matteodepalo大约 12 年前
To build a common strong knowledge. The thought that people are solving a problem I've already solved disturbs me. It's also true vice versa.
joshfraser大约 12 年前
For me it's about giving back, having a bigger impact, meeting other smart engineers and improving my skills.
andrewcooke大约 12 年前
i think there are multiple reasons (not ordered; these are all from the perspective of an individual programmer, not a company):<p>* it's nice to have people using code that you write, even if it isn't code that would make a lot of money (and making a little money isn't a big deal when you have a paycheck anyway). there's a sense of community and a pleasure in sharing - making other people happy with something you have made.<p>* it's a way of "giving back" to help support the community (whose open source code you have used yourself). if you're a programmer, the existence of a large body of code in your language (or, at a higher level, OS) is a huge help.<p>* it provides a way to show prospective employers / clients what you can do.<p>* it's the community norm and it gives you a certain amount of status within that same community.<p>* in some cases (eg <a href="https://github.com/andrewcooke/simple-crypt" rel="nofollow">https://github.com/andrewcooke/simple-crypt</a>) the code is worthless without collaborative development (there's no way that code has/had a chance of being correct without feedback from many people).<p>* this one is a bit odd, but something i've felt for a while: there's a kind of evolutionary pressure from competing "technology ecologies". by putting code out there that uses "your choice" you support that particular technology (both by the code being useful and by simply adding to visibility). for example, a recent, small program i wrote (<a href="https://github.com/andrewcooke/id3img" rel="nofollow">https://github.com/andrewcooke/id3img</a>) was implemented in python 3 despite some requests for it to be in python 2, because i felt it was important to "support" python 3 (and we're talking "sub-ecologies here" - i guess others would feel anything python was helping support that against, say, ruby, or vice-versa). the motivation to help your particular "tech ecology" is that it is the one you have invested time learning, so it's to your advantage for it to flourish.<p>* sometimes it can be politically motivated (i'm just looking through my github repos and <a href="https://github.com/andrewcooke/GhettoNet" rel="nofollow">https://github.com/andrewcooke/GhettoNet</a> was very much a political statement).<p>* sometimes there's a sense of frustration that a project does not exist. and while you know that a complete solution is probably more than you can implement yourself, you're trying to get something started. that is the case for <a href="https://bitbucket.org/isti/c-orm/wiki/Home" rel="nofollow">https://bitbucket.org/isti/c-orm/wiki/Home</a> for example, where i would love to bootstrap a community that supports and extends a decent "ORM" solution for C (that code is very much beta btw and i would appreciate feedback / curious users).
ubersoldat2k7大约 12 年前
Curricula and experience.
umairsiddique大约 12 年前
- recognition<p>- credibility
voho大约 12 年前
its fun :)
michaelochurch大约 12 年前
I'll paste this same text into your Google Doc...<p>I don't know what your technical level is so I'll aim for college-educated with a broad understanding of technology. Apologies if I come off as condescending; I don't know what you know.<p>Feel free to use this in your paper. You can also snip out profanity of course (or leave it in for flavor; that's up to you).<p>Email: michael.o.church at gmail<p>[Start here]<p>In my opinion, <i>the</i> economic problem of the 21st-century is <i>convexity</i>. Go here for further reading: <a href="http://michaelochurch.wordpress.com/2013/04/03/gervais-macleod-21-why-does-work-suck/" rel="nofollow">http://michaelochurch.wordpress.com/2013/04/03/gervais-macle...</a> . I have a whole slew of posts on economic topics that I've put together over the past 2 months. The effect of convexity is a movement from low-risk commodity work to risk-intrinsic work (i.e. its value is purely in its natural uncertainty, and not discomfort as with commodity labor) that is more fun and creative, but harder to make a living from. The overarching theme of economics from 1975 to now has been the offloading of commodity work to machines, who can do it more reliably. The hard and somewhat creative stuff, like programming these machines, is what's left for humans. (Actually, there's a lot of concave grunt work in coding; the goal is to have it done by programs called <i>compilers</i> that, again, can do that concave/boring stuff way better than we.) So the only thing left for humans is the risk-intrinsic convex stuff. I've been studying Convexity for years and it is a big f_king social problem. Convex work has high expectancy but <i>lots</i> of risk and it can't put forward the mediocre, regular income that average people are used to (and could not stand to be without).<p>Software is the leading edge of convex economics. It's the first battlefield between the old industrial regime (everyone gets a mediocre wage for mediocre work) and Convexity. With convexity, you have a long learning period before your earning period (in which, ideally, you keep learning). During that (poorly paid or unpaid, often) learning period, you build a lot of cool stuff. Eventually, you get to a level of expertise and product-quality that people will pay for it; but it's impossible to know (until you engage directly with the market) how close you are to that point. So you end up building lots of still-quite-cool (if not professional-grade) stuff in which there's no harm in giving it away for free. As programmers, we don't really fear people "stealing our ideas"; ideas are cheap and easy; code is hard. That's part of why we pretty much unanimously hate software patents.<p>Convexity creates risk for workers (because it makes full employment uncommon if not untenable) but also for institutions that need to hire people. Talent discovery is a massive problem. (I'm writing on that right now.) Companies have to pay about $10,000 to hire a 1.2-level (scale here: <a href="http://michaelochurch.wordpress.com/2012/01/26/the-trajectory-of-a-software-engineer-and-where-it-all-goes-wrong/" rel="nofollow">http://michaelochurch.wordpress.com/2012/01/26/the-trajector...</a> ) programmer (interview time/opportunity cost) and about $40,000 to hire a 1.5 (add recruiting fees, hiring bonuses, perks and more interviewing). How much does it cost to hire a 2.2+? (Sometimes you need that level of talent.) Almost <i>a million</i> (mostly in R&#38;D budgets to build an autonomy culture.) The only places where 2.2+ programmers want to work are companies with extremely high levels of autonomy where they can do 2.<i>3</i>+ level R&#38;D work; no managerial meddling, full autonomy over time, plenty of resources. (The 2.2+ "repay" that $500-700k by doing excellent work, of course.) The reason Valve has an open allocation culture and Google used to have one (before ~2009) is that, even if it's "expensive" to hire engineers and have them doing R&#38;D with full autonomy, that's what you have to do if you want to hire the (rare and picky) 2.2+.<p>So talent discovery is a hard problem, and there's a bilateral matching problem wherein companies find it really hard to hire the people they want, and even good engineers have significant job latency. The bilateral matching problem only gets <i>worse</i> as you move up the skill curve. (I'm a 1.8 and have had 3-month job searches; then again, I'm really picky.)<p>The old way for undiscovered (usu. young) talent to gate-crash this discovery problem was to pay 50 thousand goddamn dollars per year to some institution already sitting on billions, for 4 years, and then get discovered by another billionaire corporation, climb its organizational ladder doing low-paid boring work, and eventually show (around age 35) that you're ready to do real work (after 10+ mind-numbing years of order-taking that killed your creativity). Well, that's just too inefficient to hold water (get it? convexity, holding water? bad joke. anyway...) anymore.<p>Traditionally, convex labor with extreme talent-discovery problems (such as Hollywood acting and scientific research, where the natural talent us rare) fell to gatekeepers (literary agents, Ivy League admissions officers, graduate departments, athletic recruiters) who were imperfect and sometimes corrupt, but did the job. The problem with software is that no one is qualified to serve this "middleman" role because only an equal or superior engineer can judge another software engineer's work. So, it's not just that it's desirable to get around these middling agents; it's that the only people who can really do the job are software engineers, who'd rather write code.<p>So the new way to fix the talent-discovery problem seems to be to create this giant, amazing gift economy that we call "open source" (and blogging, print-and-play games, also are part of this). You participate because (a) it's more fun to build cool stuff and give it away than to spend 75+ percent of your time selling and &#60;25 creating, and (b) it's a great way to overcome the talent-discovery problem.<p>So that's why we give cool stuff away for free.
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