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How do I tell my team to work more hours to hit a launch date?

3 点作者 edmondlau将近 12 年前

1 comment

osteele将近 12 年前
This is all good advice; especially that working more hours generally isn&#x27;t the answer (and can do more harm than good).<p>For those cases where it <i>is</i> useful, I would add: * Make it more fun to work than not to work. Bring in dinners. Invite their families to visit in the evening. Acknowledge that you&#x27;re camping out. * Remove non-work obstacles and distractions. Drive people to and from the train station or their homes. Help them find babysitting. Do their laundry (yourself, or hire a service). * Remove work obstacles and distractions. If you&#x27;re in a big company with bureaucracy, run interference. Explain that the team is in crunch mode, and do or defer their expense reports, training procedures, and other overhead. * Have a nap area. I&#x27;ve only been at one company that had a formal nap room, but everywhere else has gone through cycles of using a conference room or out-of-the-way sofa, and then hiring enough people that there&#x27;s not space for that any more, and then getting more floorspace, and repeat. During the phases when there&#x27;s not an on-site nap room, people either home in the evening and don&#x27;t come back, and&#x2F;or turn braindead and might as well be gone. * Have an end in sight. If there&#x27;s not a natural exogenous deadline (such as an industry event), fake one (this has to be the Solstice release because reasons). It&#x27;s particularly important that crunch mode be timeboxed, not feature-boxed; if you&#x27;ve been in feature-milestone mode, now&#x27;s the time to pivot. * Work longer hours yourself. A leader should be first in, last out.
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