Growing up with an lowly Amiga 500 and high-end PCs upgraded yearly, I never understood why it took PCs so long to catch up in terms of graphics. There were literally dozens of video card companies competing in the 2D market, and years after they "beat" it in resolution and color, the performance was abysmal for gaming. None of my top of the line ATI, S3, Matrox cards ever had true sprite support, and would often slow down with any serious movement on the screen. It wasn't until post Voodoo2 era, that I felt the PC had finally caught up, and that was through brute force.<p>Anyone have any idea, what held the PC back? Patents or lack of VESA-like support for specialized features like the Amiga had?