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Discoveries Ten Years Later in Zelda Speedrun

306 点作者 jal278超过 11 年前

23 条评论

coldpie超过 11 年前
Fun to see Cosmo on Hacker News. He&#x27;s been getting a fair amount of attention recently, including an article on Yahoo!. If you&#x27;re interested in seeing him exploit more video game glitches in the name of speedrunning, you can watch him on Twitch.tv at &lt;<a href="http://twitch.tv/cosmowright&gt;" rel="nofollow">http:&#x2F;&#x2F;twitch.tv&#x2F;cosmowright&gt;</a>. He is one of the (and occasionally the single) best Wind Waker runners in the world. Right now he&#x27;s concentrating on The Wind Waker HD.<p>If you liked the video in the article, you might also enjoy his commentary on a full Wind Waker run (nearly 5 hours): <a href="http://www.youtube.com/watch?v=0u3djy6Ednc" rel="nofollow">http:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=0u3djy6Ednc</a>
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oskarth超过 11 年前
For those who haven&#x27;t seen it, I highly recommend one of the &quot;original&quot; speedruns - Quake Done Quick (on Nightmare, naturally). It&#x27;s less about glitches and more about playing extremely well. If you have ever played a fast-paced FPS, you&#x27;ll appreciate it.<p><a href="https://www.youtube.com/watch?v=VpiNDxssUL0" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=VpiNDxssUL0</a>
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jal278超过 11 年前
In case my server gets too sluggish, here&#x27;s the important youtube link: <a href="http://www.youtube.com/watch?v=0M7IINwTFVw&amp;t=16m2s" rel="nofollow">http:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=0M7IINwTFVw&amp;t=16m2s</a><p>Basically there&#x27;s a speedrunner who is technically adept at the game, is a good communicator, and explains as he plays a complex exploit that facilitates skipping a large part of the game
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vinkelhake超过 11 年前
I love speedruns. There&#x27;s a vibrant community of speedrunners and fans out there. With fast Internet connections, they can now stream their attempts live.<p>Some resources:<p><a href="http://speedrunslive.com" rel="nofollow">http:&#x2F;&#x2F;speedrunslive.com</a> - who&#x27;s playing right now?<p><a href="http://twitch.tv" rel="nofollow">http:&#x2F;&#x2F;twitch.tv</a> - service for live streaming of games.<p><a href="http://twitch.tv/cosmowright" rel="nofollow">http:&#x2F;&#x2F;twitch.tv&#x2F;cosmowright</a> - Cosmo, the speedrunner in the article.
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minimaxir超过 11 年前
There&#x27;s also a cool, recent exploit in Super Mario World speed runs that uses similar RAM corruption techniques to &quot;beat&quot; the game in less than 3 minutes. (more details here: <a href="http://minimaxir.com/2013/03/127-yoshis-in-slot-6/" rel="nofollow">http:&#x2F;&#x2F;minimaxir.com&#x2F;2013&#x2F;03&#x2F;127-yoshis-in-slot-6&#x2F;</a> )
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mpyne超过 11 年前
A speedrun thread on HN? What a beautiful, beautiful day!<p>There&#x27;s also a good subreddit that discusses the latest speedruns, <a href="http://www.reddit.com/r/speedrun/" rel="nofollow">http:&#x2F;&#x2F;www.reddit.com&#x2F;r&#x2F;speedrun&#x2F;</a>
hayksaakian超过 11 年前
&quot;It probably helps that I’m guessing this game had to be rushed out the door and perhaps had some inexperienced programmers working on it, which led to a more fascinating and strange world for speed-runners to explore.&quot;<p>Every piece of software has bugs. But, the kinds of things they exploit in OOT you wouldn&#x27;t find in %99.999 of normal playthroughs.
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theboss超过 11 年前
These kinds of things always remind me of everyone&#x27;s favorite game exploit. Good ol MissingNo from pokemon and the rare candy trick.<p><a href="http://en.wikipedia.org/wiki/MissingNo.#Characteristics" rel="nofollow">http:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;MissingNo.#Characteristics</a><p><a href="http://bulbapedia.bulbagarden.net/wiki/Item_duplication_glitch" rel="nofollow">http:&#x2F;&#x2F;bulbapedia.bulbagarden.net&#x2F;wiki&#x2F;Item_duplication_glit...</a>
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dcolgan超过 11 年前
If you are interested in seeing more of the best speedrunners, Awesome Games Done Quick is happening in January. It is a week-long 24&#x2F;7 marathon of speedrunning to raise money for charity: <a href="http://marathon.speeddemosarchive.com/upcoming" rel="nofollow">http:&#x2F;&#x2F;marathon.speeddemosarchive.com&#x2F;upcoming</a>
ColinDabritz超过 11 年前
The speed demos archive has a lot of excellent speedruns: <a href="http://speeddemosarchive.com/" rel="nofollow">http:&#x2F;&#x2F;speeddemosarchive.com&#x2F;</a>
decadentcactus超过 11 年前
One of my favourite speedruns, Portal Done Pro: <a href="http://www.youtube.com/watch?v=W1U5RUVENNE" rel="nofollow">http:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=W1U5RUVENNE</a><p>Gets interesting at 3 mins. There&#x27;s also an explanatory series.
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Argorak超过 11 年前
This is an interesting subculture of gaming: people trying to dissect a game by all means possible. For Shadow of the Colossus, there is a community dedicated to finding every bit of the game world, even the unfinished parts that made it into the final versions:<p><a href="http://www.eurogamer.net/articles/2013-05-02-the-quest-for-shadow-of-the-colossuss-last-big-secret" rel="nofollow">http:&#x2F;&#x2F;www.eurogamer.net&#x2F;articles&#x2F;2013-05-02-the-quest-for-s...</a>
ben-yu超过 11 年前
I just recently got into the speedrunning scene, and it&#x27;s interesting how the community categorizes speedruns based on version differences and platform. Cosmo wrote a great blog post specifically about OOT: <a href="http://blog.cosmowright.com/?p=33" rel="nofollow">http:&#x2F;&#x2F;blog.cosmowright.com&#x2F;?p=33</a>
prezjordan超过 11 年前
It&#x27;s incredible that he&#x27;s able to do these by hand. Most glitches of that nature are tool-assisted. Tool-assisted game-play[0] is a true artform.<p>[0]: <a href="http://www.youtube.com/watch?v=lXCLNnj8OBY" rel="nofollow">http:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=lXCLNnj8OBY</a>
barbs超过 11 年前
If anyone&#x27;s interested, I think the forum thread Cosmo mentions in the video is this one:<p><a href="https://forum.speeddemosarchive.com/post/ocarina_of_time__all_categoriesn64.html" rel="nofollow">https:&#x2F;&#x2F;forum.speeddemosarchive.com&#x2F;post&#x2F;ocarina_of_time__al...</a>
Ayjay超过 11 年前
Predictably, this speed run is now quite outdated, even though it&#x27;s less than a year later. There have been several major discoveries that have now lowered the world record to just over 19 minutes.
tarice超过 11 年前
Another glitch that was found relatively recently (not shown in linked run):<p><a href="http://www.youtube.com/watch?v=7mp0uHr2X6U&amp;t=19m20s" rel="nofollow">http:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=7mp0uHr2X6U&amp;t=19m20s</a><p>A more complete explanation of the glitch occurs earlier in the video, but he explains the basics of it after he performs the glitch (unfortunately dying in the process). Apparently three different exploiters found three exploits that, when combined, enabled this glitch. Quite fascinating.
mistercow超过 11 年前
Speedruns are amazingly interesting. When I tell people about watching them, their reaction is usually something along the lines of &quot;why do people waste their lives on that?&quot;<p>But there&#x27;s so much interesting going on there. The parallels to optimization in programming are striking.
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ieatdots超过 11 年前
Check out Masterjun&#x27;s similar Super Mario World exploits here:<p><a href="http://tasvideos.org/3957S.html" rel="nofollow">http:&#x2F;&#x2F;tasvideos.org&#x2F;3957S.html</a><p><a href="http://tasvideos.org/3413S.html" rel="nofollow">http:&#x2F;&#x2F;tasvideos.org&#x2F;3413S.html</a>
Camillo超过 11 年前
Those four paragraphs don&#x27;t really add anything. Why not link directly to the video?
Aardwolf超过 11 年前
Shouldn&#x27;t a true speedrun be about going as fast as possible through the <i>intended</i> game, without exploiting obvious bugs? Finding those bugs is really cool, but I wouldn&#x27;t call the result a speedrun.
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AsymetricCom超过 11 年前
Now only if I could find suck hacks in physics.
harrysboileau超过 11 年前
test