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What they don’t tell you about Agile

4 点作者 handler超过 11 年前

2 条评论

mindcrime超过 11 年前
The &quot;take a break&quot; thing is crucial, IMO. I know it&#x27;s only an analogy, but think about it... in &quot;real life&quot; you can&#x27;t sprint, sprint, sprint, sprint, sprint, sprint, ... forever and ever. You have to stop and take a breather every now and then.<p>Personally I don&#x27;t even like the term &quot;sprint&quot; in Agile methodologies and try not to use it. I prefer &quot;iteration&quot; anyway, because it doesn&#x27;t carry the same connotation of absolute, balls-out, do-or-die effort, which can actually be harmful.<p>But regardless of what you call the time-boxed increments, I prefer to never have more than three in a row that are done in full-on &quot;sprint&quot; style. Ideally, every 4th iteration or so, would be a &quot;light&quot; iteration that A. lets everyone catch their breathe, and B. gives some time for taking care of the &quot;loose ends&quot; that otherwise fall through the cracks. Stop (or at least slow down), look at the big picture, look at paying down technical debt, and don&#x27;t work yourself into an early grave. If you&#x27;re a team leader, take one day off during the iteration and take the whole team out to see a movie or something.
andremalan超过 11 年前
I think the sprinting analogy is a good one. I think the biggest piece to take into account is that the harder you sprint, the longer you need to rest. I think just like a good coach, a PM needs to play with the sprint&#x2F;rest&#x2F;slow cycles until they get to a cadence that pushes, but does not hurt the team. Also, as with running, as the team adapts, the cadence can and should change to better suit their progress.