Congrats on the launch, looks impressive and very nice.<p>What caught my attention was how you managed to snap the keyboard and status bar and get the app past approval (which is what I assumed from the demo). But after giving it a go, it seems that your SDK doesn't actually capture the kbd and status bar.<p>Being curious, I did some further digging into your SDK and UIKit. I presume for the demo, you must have used a custom SDK build so that you could tap into some private APIs? You can get the UIWindow for the keyboard via public APIs (UIApplication's -windows) but the status bar is private (_statusBar ivar on UIApplication; easily accessible with -valueForKey:@"_statusBar"]). Note that _statusBar is a subclass of UIView (direct subclass of _UIScrollToTopInitiatorView which is a subclass of UIView).<p>So for anyone else wondering how they capture the full screen, that's the way it seems to be done :)<p>Oh, by the way, if anyone's doing screen / view capturing, I highly recommend looking into the new iOS7 APIs (-drawViewHierarchyInRect:afterScreenUpdates: and -snapshotViewAfterScreenUpdates:).