This has all happened impressively quickly. Apple released their ARM64 implementation at the end of March (<a href="http://article.gmane.org/gmane.comp.compilers.llvm.devel/71638" rel="nofollow">http://article.gmane.org/gmane.comp.compilers.llvm.devel/716...</a>). Whether to merge the existing AArch64 in to ARM64 or vise versa was discussed and decided the following week (<a href="http://article.gmane.org/gmane.comp.compilers.llvm.devel/71737" rel="nofollow">http://article.gmane.org/gmane.comp.compilers.llvm.devel/717...</a>), and a good portion of the work was done by the end of April (<a href="http://article.gmane.org/gmane.comp.compilers.llvm.cvs/185388/" rel="nofollow">http://article.gmane.org/gmane.comp.compilers.llvm.cvs/18538...</a>). The resulting backend (now named AArch64) contains the best of both AArch64 and Apple's ARM64. A lot of this merging work has been driven by ARM Ltd. itself, who of course as of version 6 build their official compiler on LLVM+Clang (<a href="http://www.arm.com/about/newsroom/arm-compiler-builds-on-open-source-llvm-technology.php" rel="nofollow">http://www.arm.com/about/newsroom/arm-compiler-builds-on-ope...</a>).<p>If you're interesting in LLVM/Clang news and developments, you may be interested to subscribe to my <a href="http://llvmweekly.org" rel="nofollow">http://llvmweekly.org</a> (and/or follow @llvmweekly)