This looks nice. I'd like to try it out. Seems to be taking a sort of opposite approach to Polycode's maximalism. But if you're interested in this lib, I'd say, give Polycode a look over too.<p>It runs and builds on OS X/Windows/Linux, and includes a built-in content IDE, and full lua integration, with a lua script editor built in the IDE— theoretically you can make whole games from within Polycode's IDE, but I personally prefer to work with it in raw C++, and use the IDE for creating and importing content for a game.<p><a href="https://github.com/ivansafrin/Polycode" rel="nofollow">https://github.com/ivansafrin/Polycode</a><p>Polycode is currently lacking support for web, iOS, and Android, but it's on the roadmap.<p>Anyway, nice engine you've got going! Gonna have to try out the demos and see how it works!