Last I heard, Hematite was more of a Rust-based renderer of Minecraft worlds than an actual game. For example, I don't think it currently supports construction or destruction of blocks.<p>Piston, the project that's backing Hematite, is very interesting in that it's an attempt to explore idiomatic approaches to game engine design in Rust. I'm not sure how many game developers will value Rust's memory safety over C++'s sheer flexibility and mature tooling, but I commend the Piston developers for taking a chance on a new and unproven language!<p>EDIT: If you'd like to take a closer look at game development in Rust, be aware that there exist dedicated communities for this on reddit ( <a href="http://www.reddit.com/r/rust_gamedev" rel="nofollow">http://www.reddit.com/r/rust_gamedev</a> ) and IRC ( <a href="http://client01.chat.mibbit.com/?server=irc.mozilla.org&channel=%23rust-gamedev" rel="nofollow">http://client01.chat.mibbit.com/?server=irc.mozilla.org&chan...</a> , a.k.a. #rust-gamdev on irc.mozilla.org).