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Go 1.5 Release Notes

123 点作者 raingrove将近 10 年前

11 条评论

hencq将近 10 年前
The release notes mention the new Go compiler is about 2x slower than the old C based one. It also mentions there&#x27;s ongoing work to improve this. I wonder if there are any estimates on how close to the original performance they think they can get. Do they expect to reach parity by, say, 1.6 or will it always be slower?<p>For my tiny hobby projects, compile times aren&#x27;t an issue at all so I&#x27;m asking purely out of curiosity.
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ValentineC将近 10 年前
Here&#x27;s the Go 1.5 release schedule: <a href="https:&#x2F;&#x2F;groups.google.com&#x2F;forum&#x2F;#!topic&#x2F;golang-nuts&#x2F;hm9tWv534bI" rel="nofollow">https:&#x2F;&#x2F;groups.google.com&#x2F;forum&#x2F;#!topic&#x2F;golang-nuts&#x2F;hm9tWv53...</a><p>The final version should be released in mid-August.
frou_dh将近 10 年前
Quite significant that Bell Labs Unix alums don&#x27;t want to put up with C any more and actively purge it from their tree?
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NateDad将近 10 年前
<i>The &quot;stop the world&quot; phase of the collector will almost always be under 10 milliseconds and usually much less.</i><p>...and all of a sudden, GC becomes a non-issue for all but the most highly performing software.
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arihant将近 10 年前
tl;dr - No change in language, one minor consistency oversight fixed. Big changes on implementation, including compiler being bootstrapped.
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cpeterso将近 10 年前
&gt; In Go 1.5, the order in which goroutines are scheduled has been changed. The properties of the scheduler were never defined by the language, but programs that depended on the scheduling order may be broken by this change.<p>Are there any more details about the change to goroutine scheduling? Is this more than the just change to the GOMAXPROCS&#x27; default value?
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ecliptik将近 10 年前
Good to momentum is still growing with the arm64 port, I remember a year ago it was looking like it may never happen.<p><a href="https:&#x2F;&#x2F;twitter.com&#x2F;maver&#x2F;status&#x2F;496376555237806080" rel="nofollow">https:&#x2F;&#x2F;twitter.com&#x2F;maver&#x2F;status&#x2F;496376555237806080</a><p>but in Feb the story changed and with this release it&#x27;s well on it&#x27;s way to a full port.<p><a href="https:&#x2F;&#x2F;twitter.com&#x2F;davecheney&#x2F;status&#x2F;567621293109821440" rel="nofollow">https:&#x2F;&#x2F;twitter.com&#x2F;davecheney&#x2F;status&#x2F;567621293109821440</a>
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EFruit将近 10 年前
Back when the dynamic linking design doc was published, it included support for a &#x27;plugin&#x27; build mode, wherein the package was compiled into a .so and a &#x27;plugin&#x27; package to load and access said shared objects. Having written a number of things that would have been greatly simplified by having such a facility, I&#x27;m sad to see it didn&#x27;t make the cut and has been all but forgotten. It annoys me greatly to see that C can employ plugins written in Go, but Go can not.
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anh79将近 10 年前
Mine &quot;go&quot; experience comes with the latest docker 1.7. Ok okay. it comsumes 37% of 512 MB memory. That&#x27;s fine. I will shutdown all of my apps for you. :P
dadrian将近 10 年前
They&#x27;re defaulting away from SSLv3, nice!
0xdeadbeefbabe将近 10 年前
Anyone know how to cross compile with cgo?
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